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Dungeon Hunter 2: Warrior Class Skills

Dungeon Hunter 2: Warrior Class Skills

In Dungeon Hunter 2, the Warrior class can specialize as either a Beserker or a Crusader. The Beserker uses offense as the best defense, while the Crusader is a strong party character who can heal and boost the defense of his allies.

Dungeon Hunter 2 - Warrior Class Skills

Active Skills
  • Headsplitter (Level 1): A targeted strike that damages a single enemy and knocks him backwards.
  • Earthstrike (Level 3): A furious strike that shakes the very earth. Nearby enemies are damaged and thrown in every direction.


  • Shield Rush (Level 6): A lightning-quick charging attack. Equip a shield to increase damage.

Passive Skills
  • Battle Hardened (Level 1): Defense rating improves. Improved pushback and interruption resistances.
  • Inner Strength (Level 3): Increases your health regeneration rate.
  • Leadership (Level 6): Both you and nearby allies gain experience at an accelerated rate.
  • Potion Capacity (Level 9): Increases the maximum number of potions you can carry.
  • Master of Arms (Level 9): Wield axes, swords, and maces with increased deadliness.

Berserker Class Skills

Active Skills
  • Annihilating Spin (Level 12): An unstoppable 360 degree attack, damaging and pushing back all nearby foes.
  • Bloodmoon Howl (Level 15): The scream of a madman. Enemies within range become infected with fear or paralysis.
  • Crippling Strike (Level 18): Sacrifice 10% of your HP to inflict a crushing blow, stunning and knocking back your enemies.
  • Unholy Strength (Level 21): Gain a damage bonus with 2H weapons. At skill level 7, 2H weapons can be wielded with a single hand.

    Passive Skills
    • Berserker Rage (Level 12): Deal more damage when your health is below 35%
    • Bloodlust (Level 15): Each enemy you slay will increase your damage for a short time.
    • Toughness (Level 18): Increase your maximum health points.
    • No Mercy (Level 21): Each successfully landed attack increases your attack and running speed.

    Crusader Class Skills

    Active Skills
    • Crusade (Level 12): Both you and nearby allies deal increased damaged for 12 seconds
    • Alastor's Blessing (Level 15): Heals both you and nearby allies and accelerates health regeneration for 12 seconds
    • Alastor's Protection (Level 18): Both you and nearby allies gain an armor bonus for 12 seconds
    • Condemnation (Level 21): A holy light damages and knocks back all enemies on screen.

    Passive Skills
    • Spiritual Armor (Level 12): Each attack against you has a chance to stun or knock back the attacker.
    • Elemental Strength (Level 15): Weapons you wield deal additional elemental damage.
    • Conversion (Level 18): Your holy power compels your enemies to join you. Each attack has a chance to convert.
    • Retribution (Level 21): Each attack against you also damages the attacker.


    In Dungeon Hunter 2, the Rogue class can specialize as either a Death Walker or Archer. The Archer deals death from afar, while the Death Walker is the ultimate assassin.

    Dungeon Hunter 2 - Rogue Class Skills

    Active Skills
    • Heel Strike (Level 1): A flying overhead kick. Your landing shakes the very earth, damaging nearby enemies.
    • Vicious Strike (Level 3): Stun your enemies with sand, and then unleash a merciless succession of slashes.


    • Featherfoot (Level 6): Your running and attack speeds increase for a short time.
    • Desert Pinwill (Level 9): An explosive all-around attack, damaging and stunning all nearby enemies.

    Passive Skills
    • Ambidextrous (Level 1): Gain bonus damage on your off-hand weapon. At skill level 7, you can use main-hand weapons with your off-hand.
    • Reflex (Level 3): Your dodge rating increases.
    • Marked for Death (Level 6): Land successive attacks on the same enemy to gain an ever-increasing damage bonus.
    • Discover Weakness (Level 9): Your critical hit rate increases.

    Death Walker Class Skills

    Active Skills
    • Returning Knife (Level 12): Paralyzes an opponent and draws him toward you. Seems very short range.
    • Concealing Cloud ((Level 15): Summon an all-concealing cloud. Enemies cannot detect you.
    • Plague Edge (Level 18): The curse of the bloodsands lives on. Your attacks have a chance to slow and poison the enemy.
    • Assassinate (Level 21): Does massive damage. May kill weaker enemies in a single hit.

    Passive Skills
    • Shadow Force (Level 12): Your attacks deal additional damage to stunned or unaltered enemies.
    • Treasure Hunter (Level 15): Increases the amount of gold found.
    • Numbing Studs (Level 18): Each attack against you has a chance to slow the attacker.
    • Parrying (Level 21): Your defense rating is increased.

    Archer Class Skills

    Active Skills
    • Pierce Shot (Level 12): Fire a powerful arrow which pierces through multiple targets
    • Maim Shot (Level 15): Your supernatural accuracy skewers your enemies' limbs, pinning them to the ground.
    • Venom Shot (Level 15): Poison your enemies with a venom-tipped arrow.
    • Rain of Arrows (Level 18): Fire three arrows in rapid succession, automatically targeting nearby enemies.
    • Burst shot (Level 21): Fire an arrow that explodes on impact, damaging nearby enemies.

    Passive Skills
    • Bow Mastery (Level 12): Your bow attacks deal additional damage and are more accurate.
    • Deflection (Level 18): Enemies that attack you may be knocked back.
    • Wound (Level 21): Enemies wounded by your arrows may be slowed down.


    In Dungeon Hunter 2, the Mage class can specialize as either a Shadowmancer or Illusionist. The Illusionist bedazzles the enemy, confusing them, while the Shadowmancer is learned in the dark arts, having power over death.

    Dungeon Hunter 2 - Mage Class Skills

    Active Skills
    • Cold Ray (Level 1): Evoke a cone of snow that inflicts water damage to enemies ahead.
    • Doppelganger (Level 3): Teleport to safety while leaving behind an explosive stone doppelganger.


    • Stormslave (Level 6): An all-consuming storm pulls and damages your enemies. Deals elemental air damage.
    • Thunder Braid (Level 9): A bolt of lightning leaps from target to target. Damage is reduced for each additional target.

    Passive Skills
    • Wizardry (Level 1): Your staff and wand attacks deal additional damage.
    • Ward of Protection (Level 3): Increases your chance to dodge and maximum HP ( 1 dodge/ 10 HP per point)
    • Elemental Mastery (Level 6): Increases all elemental damage while boosting all elemental resistance.
    • Faerie Blood (Level 9): Faerie spells are available faster after use.

    Illusionist Class Skills

    Active Skills
    • Eclipse (Level 12): Enemies have a hard time hitting you for a short time.
    • Confusion (Level 15): Bind an enemy to your will and make it an ally.
    • Nightmare (Level 18): Spirits haunt and torment your enemies, damaging and immobilizing them.
    • Hold Time (Level 21): Slow all enemies.

    Passive Skills
    • Charisma (Level 12): Your party's damage, attack ratings and spell hit chance improve.
    • Magnetic Shield (Level 15): Increases your armor. Enemies who attack you may be stunned.
    • Hypnotic Gaze (Level 18): Enemies that attack you may join and fight alongside you.
    • Withering Touch (Level 21): Each successful attack against an enemy lowers the damage it does.

    Shadowmancer Class Skills

    Active Skills
    • Summon Undead (Level 12): Summon up to 3 undead creatures to fight by your side.
    • Reaperstorm (Level 15): Summon a hail of burning meteors upon your enemies. Deal elemental fire damage.
    • Pestilence Breath (Level 18): Curses a target. If the enemy dies while cursed, he will explode and damage nearby targets.
    • Harrowing Grasp (Level 21): A demonic attack. A giant hand shatters your enemies' bones, inflicting elemental earth damage.

    Passive Skills
    • Drainsphere (Level 12): Regain MP when attacking enemies. MP gain is a % of the damage you deal.
    • Spell Overdrive (Level 15): Your elemental attacks gain a damage bonus when your health falls below 40%.
    • Souleater (Level 18): Regenerate a small amount of HP for each enemy killed.
    • Putrid Stench (Level 21): Enemies that use melee attacks on you may be poisoned.



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