How Machinima Opens Creative Doors - The Virtual World of Art
The terms machine and cinema combined serve as the root source for the word, machinima.
Later, this changed to include animation, due to a typo.
Below, the bolded letters indicate the source of the current terms spelling.
* Machine * Animation * Cinema The Ranger, "Diary of a Camper," many refer to as the first Quake movie.
In 2000, people moved away from the term Quake movie in preference for the term machinima.
Largely the name change related to the increased exploration and creativity used with 3d animation within the virtual world.
Increasingly, a number of other applications are being used within game filmmaking.
Often, this pertains to such programs as after effects cs5 and premiere pro.
However these types of applications are more expensive and harder to attain when the individual is limited financially.
Regardless, people have more options with the tools that are offered within many of the computer games today.
Mostly, people have the option to create their own independent films without a large price tag attached.
All of this occurs within the game and does not require any type of equipment other than the tools that are contained.
Therefore, people have the option of creating their own virtual reality film.
Overall, people have two options when creating machinima films.
Live Action Machinima This type of filming allows for people to have a close encounter with the experience involved with filmmaking.
Actually, this type of filmmaking is the easier of the two to learn.
The creative expression allowed within this filming is limited compared to scripted machinima.
With the live action filming allows, people have the ability to integrate the use of spontaneity in addition to the ability to improvise.
Therefore characters appearances look more realistic in relation to their behavior.
Scripted Machinima The scripted type of filming involves the use of a script that is pre-determined in order to control the actors.
The modding tools and games dynamics are used within the determination of the script.
The modding tools refers to the tools contained within the game that allow for the games customization of content or in some cases the creation of additional content.
The use of these types of tools allows the user to create their own levels, rules, or characters.
Normally, the cameras can be given specific paths in which to work to and also there is the option to use scripts as a way to trigger the cameras as well.
With many of the machinima games, creativity can be expressed through the further integration of music and other sounds that are imported into the game.
Some of the movies even allow scripts to run the movies without ever doing any kind of recording.
One of the largest advantages with the scripted machinimas movies relates to how it only requires one person in order to create the film.
On the other hand, drawbacks include the problems encountered with increased creativity and while using modding tools is an increase within the amount of technical problems.
Later, this changed to include animation, due to a typo.
Below, the bolded letters indicate the source of the current terms spelling.
* Machine * Animation * Cinema The Ranger, "Diary of a Camper," many refer to as the first Quake movie.
In 2000, people moved away from the term Quake movie in preference for the term machinima.
Largely the name change related to the increased exploration and creativity used with 3d animation within the virtual world.
Increasingly, a number of other applications are being used within game filmmaking.
Often, this pertains to such programs as after effects cs5 and premiere pro.
However these types of applications are more expensive and harder to attain when the individual is limited financially.
Regardless, people have more options with the tools that are offered within many of the computer games today.
Mostly, people have the option to create their own independent films without a large price tag attached.
All of this occurs within the game and does not require any type of equipment other than the tools that are contained.
Therefore, people have the option of creating their own virtual reality film.
Overall, people have two options when creating machinima films.
Live Action Machinima This type of filming allows for people to have a close encounter with the experience involved with filmmaking.
Actually, this type of filmmaking is the easier of the two to learn.
The creative expression allowed within this filming is limited compared to scripted machinima.
With the live action filming allows, people have the ability to integrate the use of spontaneity in addition to the ability to improvise.
Therefore characters appearances look more realistic in relation to their behavior.
Scripted Machinima The scripted type of filming involves the use of a script that is pre-determined in order to control the actors.
The modding tools and games dynamics are used within the determination of the script.
The modding tools refers to the tools contained within the game that allow for the games customization of content or in some cases the creation of additional content.
The use of these types of tools allows the user to create their own levels, rules, or characters.
Normally, the cameras can be given specific paths in which to work to and also there is the option to use scripts as a way to trigger the cameras as well.
With many of the machinima games, creativity can be expressed through the further integration of music and other sounds that are imported into the game.
Some of the movies even allow scripts to run the movies without ever doing any kind of recording.
One of the largest advantages with the scripted machinimas movies relates to how it only requires one person in order to create the film.
On the other hand, drawbacks include the problems encountered with increased creativity and while using modding tools is an increase within the amount of technical problems.