How to Create an FPS in Studio
- 1). Open Game Studio, and select "File." Choose "New Project." Save your project with the name of your FPS.
- 2). Right-click on the viewer screen, and select "Add." Choose a terrain to add -- either from Game Studio's premade options or one you have made yourself.
- 3). Right-click the viewer screen again, and select "Add." This time, add a model to your terrain. Use either premade models from Game Studio or your own.
- 4). Click "File" and choose "Map Properties." Click the template icon that looks like a full folder. Select shooter_template. This loads all the properties and tools for a first-person shooter.
- 5). Click "File" again, and select "Project Manager." Click the "Add" button, and select "First-person camera" from the drop-down menu. Press "Add Script" to add this camera view for the player -- the essential view of first-person shooters.
- 6). Right-click on the model you added earlier to the viewer. Choose "Behavior." Select behaviors to add to your character, such as walking, jumping and picking up items.
- 7). Press the red "Compile" icon in the menu bar to compile your FPS. This automatically launches a test version of the game, so that you can play what you've made so far. Add more assets to the game, to make it more complex and fun to play.